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Bear Elective adventure 3rd grade

Fellowship and Duty to God requirements (Bear)

Fellowship and Duty to God is a Bear elective adventure with 3 requirements. Below is what each one asks in plain language, and a sixty minute den meeting plan that works through them: a gathering activity, the opening, the activity blocks, and what to say in the closing.

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Fellowship and Duty to God requirements

Paraphrased for planning. Read the current wording in the handbook or Scoutbook Plus before you sign anything off.

  1. Handbook requirement 1

    Discuss with your parent, guardian, den leader, or other caring adult what it means to do your duty to God. Tell how you do your duty to God in your daily life.

  2. Handbook requirement 2

    • 2a Identify a person whose faith you admire, and discuss this person with your family.
    • 2b With a family member, provide service to a place of worship or a spiritual community, school, or community organization that puts into practice your ideals of duty to God and strengthens your fellowship with others.
  3. Handbook requirement 3

    • 3a Earn the religious emblem of your faith that is appropriate for your age, if you have not already done so.
    • 3b Make a list of things you can do to practice your duty to God as you are taught in your home or place of worship or spiritual community. Select two of the items and practice them for two weeks.

Ready to run

A 60 minute den meeting for Fellowship and Duty to God

Five kinds of block in the order that works: something to do on arrival, the opening, den business, the adventure work split into chunks a Cub Scout can hold attention through, and a closing that names what got finished.

0:00 · 10 min

Gathering: tallest tower

Give the Scouts who arrive first something to do, so the meeting starts the moment they walk in.

  • Put scrap cardboard, painter's tape and two pairs of safety scissors on the gathering table.
  • The task on the card: build the tallest thing that stands on its own before the opening.
  • Scouts join whichever table has room, so nobody waits alone for the meeting to start.

0:10 · 5 min

Opening

Flag ceremony, Scout Oath and Scout Law. The same five minutes every week, run by the Scouts.

  • The denner calls the den to order and leads the flag ceremony.
  • Say the Scout Oath and the Scout Law together. New Scouts read from a card and nobody makes anything of it.
  • One sentence on tonight's adventure, Fellowship and Duty to God, and the one thing everybody will get done.

0:15 · 5 min

Talk time

Den business while everyone is still sitting down, and a look at what is coming.

  • The two dates parents need: the next den meeting and the next pack event.
  • Ask who already did part of Fellowship and Duty to God at home, and write the names down so it gets recorded.
  • Take one question from the den. Answer it or say when you will.

0:20 · 18 min

Activity 1: Discuss with your parent

Close requirements 1 and 2 of Fellowship and Duty to God.

  • Sit the den in a circle, or in small groups if you have more than eight Scouts.
  • Read "Discuss with your parent, guardian, den leader, or other caring adult what it means to do your duty to God" out loud and give the den ten seconds of quiet before anyone answers.
  • Take one answer from every Scout. Nobody gets skipped and nobody gets rushed.
  • Write the den's answers on a flip chart so parents can read them at pickup.
  • Then requirement 2: give the den five minutes in pairs on "Identify a person whose faith you admire, and discuss this person with your family", then take one answer from every Scout.

Requirement 1 Requirement 2

0:38 · 17 min

Activity 2: Earn the religious emblem of your faith

Close requirement 3 of Fellowship and Duty to God: Earn the religious emblem of your faith that is appropriate for your age, if you have not already done so.

  • Read the requirement to the den in plain words: "Earn the religious emblem of your faith that is appropriate for your age, if you have not already done so".
  • Work it in pairs or small groups for most of the block while you move between them.
  • Bring the den back together and have each Scout tell you what they did.
  • Mark requirement 3 off as each Scout finishes rather than trying to remember afterwards.

Requirement 3

0:55 · 5 min

Closing

End on time, and make sure every Scout leaves knowing what they finished.

  • Cubmaster's minute: one short thought tied to what the den just did. Sixty seconds, no lecture.
  • Read back what got finished tonight, requirement by requirement, so the Scouts hear their own progress.
  • Send the den off with the den yell, and catch the parents who need to hear something at pickup.

What to bring

  • Tonight's requirement list, printed, with a box to tick per Scout
  • A clipboard and pen for sign-offs as they happen
  • Paper, markers and a few pencils
  • Cardboard, painter's tape and safety scissors
  • One laptop or tablet, and a printed copy of the pack's device rules

Worked out from the requirement text. Swap anything you already have in the den box.

Plan this meeting for your own den

This plan does not know your Scouts. DenBuddy does: import your den from Scoutbook Plus and the planner starts from the requirements each Scout is actually missing, keeps the block times, and turns the agenda into the record sheet afterwards.

Plan Fellowship and Duty to God Create a free den

How the planner works

Youth protection is built in: Scouts have no accounts, check-in is done by a parent from a public link, and nothing DenBuddy does writes back to Scoutbook.

How youth data is handled

Questions about Fellowship and Duty to God

How many requirements does Fellowship and Duty to God have?

3. Some of them have lettered options underneath, where the Scout picks one. Check the current wording in the handbook or Scoutbook Plus before you sign anything off.

Is Fellowship and Duty to God required for Bear?

No. Fellowship and Duty to God is a Bear elective. A Scout needs the six required Bear adventures plus at least two electives, and this one can be part of those two.

How long does Fellowship and Duty to God take?

The plan on this page runs 60 minutes and covers 3 of the 3 requirements. Most dens spend two meetings on an adventure, because somebody is always absent for the first one.

Can a Scout finish part of Fellowship and Duty to God at home?

Any of it can be. Nothing in Fellowship and Duty to God is marked as family-only work, so a Scout who misses the meeting can finish with a parent and you record it when the family tells you.

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Plan the meeting your den actually needs

Import your den from Scoutbook Plus, see who still needs what, and build the agenda from the gaps. One den is free, forever, and your Scoutbook records are never touched.

Free for one den. No credit card. Works with Scoutbook Plus.

Fellowship and Duty to God is a Scouting America adventure and the requirement text is theirs. The wording here is paraphrased for planning and may be behind the current handbook year, so use the official Bear adventure page or Scoutbook Plus as the source of truth. The meeting plan is DenBuddy's own. DenBuddy is an independent tool and is not affiliated with or endorsed by Scouting America. Cub Scouts, Scoutbook and adventure names are trademarks of their respective owners.