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Bear Elective adventure 3rd grade

Roaring Laughter requirements (Bear)

Roaring Laughter is a Bear elective adventure with 5 requirements. Below is what each one asks in plain language, and a sixty minute den meeting plan that works through them: a gathering activity, the opening, the activity blocks, and what to say in the closing.

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Roaring Laughter requirements

Paraphrased for planning. Read the current wording in the handbook or Scoutbook Plus before you sign anything off.

  1. Handbook requirement 1

    Think about what makes you laugh. Discuss these with your den or family.

  2. Handbook requirement 2

    Practice reading tongue twisters.

  3. Handbook requirement 3

    Play charades with your den or family.

  4. Handbook requirement 4

    Have a "funniest joke contest" with your den or family.

  5. Handbook requirement 5

    Practice "run-ons" with your den or family.

Check out this resource page to get the most out of this adventure!

Ready to run

A 60 minute den meeting for Roaring Laughter

Five kinds of block in the order that works: something to do on arrival, the opening, den business, the adventure work split into chunks a Cub Scout can hold attention through, and a closing that names what got finished.

0:00 · 10 min

Gathering: tallest tower

Give the Scouts who arrive first something to do, so the meeting starts the moment they walk in.

  • Put scrap cardboard, painter's tape and two pairs of safety scissors on the gathering table.
  • The task on the card: build the tallest thing that stands on its own before the opening.
  • Scouts join whichever table has room, so nobody waits alone for the meeting to start.

0:10 · 5 min

Opening

Flag ceremony, Scout Oath and Scout Law. The same five minutes every week, run by the Scouts.

  • The denner calls the den to order and leads the flag ceremony.
  • Say the Scout Oath and the Scout Law together. New Scouts read from a card and nobody makes anything of it.
  • One sentence on tonight's adventure, Roaring Laughter, and the one thing everybody will get done.

0:15 · 5 min

Talk time

Den business while everyone is still sitting down, and a look at what is coming.

  • The two dates parents need: the next den meeting and the next pack event.
  • Ask who already did part of Roaring Laughter at home, and write the names down so it gets recorded.
  • Take one question from the den. Answer it or say when you will.

0:20 · 12 min

Activity 1: Think about what makes you laugh

Close requirements 1 and 2 of Roaring Laughter.

  • Show a finished example first so every Scout can picture "Think about what makes you laugh" before they start.
  • Set materials out at two or three tables so nobody stands waiting for the scissors.
  • Move table to table while they work and ask each Scout to tell you what they are making and why.
  • Give a five minute warning, then have every Scout hold up what they made and say one thing about it.
  • Then requirement 2: put the den in pairs and have every Scout show you "Practice reading tongue twisters" once, in their own way.

Requirement 1 Requirement 2

0:32 · 12 min

Activity 2: Play charades with your den or family

Close requirements 3 and 4 of Roaring Laughter.

  • Mark the play area and walk the rules through once, slowly, before anyone runs.
  • Play one practice round and one for real so "Play charades with your den or family" gets a fair try.
  • Rotate teams between rounds so the same Scout is not last twice.
  • Close with the sportsmanship question: what did somebody else do well tonight?
  • Then requirement 4: run it as a game, one practice round and one for real, to cover "Have a "funniest joke contest" with your den or family".

Requirement 3 Requirement 4

0:44 · 11 min

Activity 3: Practice "run-ons" with your den or family

Close requirement 5 of Roaring Laughter: Practice "run-ons" with your den or family.

  • Do it once yourself at normal speed, then once slowly while you narrate every step.
  • Put the den in pairs so each Scout practices "Practice "run-ons" with your den or family" while their partner watches for the one thing that matters.
  • Go round the circle and have every Scout show you once, in their own way.
  • Mark it off as each Scout finishes rather than trying to remember at the end.

Requirement 5

0:55 · 5 min

Closing

End on time, and make sure every Scout leaves knowing what they finished.

  • Cubmaster's minute: one short thought tied to what the den just did. Sixty seconds, no lecture.
  • Read back what got finished tonight, requirement by requirement, so the Scouts hear their own progress.
  • Send the den off with the den yell, and catch the parents who need to hear something at pickup.

What to bring

  • Tonight's requirement list, printed, with a box to tick per Scout
  • A clipboard and pen for sign-offs as they happen
  • Cardboard, painter's tape and safety scissors
  • A ball, four cones and a whistle
  • The book or story printed out, one copy per pair

Worked out from the requirement text. Swap anything you already have in the den box.

Plan this meeting for your own den

This plan does not know your Scouts. DenBuddy does: import your den from Scoutbook Plus and the planner starts from the requirements each Scout is actually missing, keeps the block times, and turns the agenda into the record sheet afterwards.

Plan Roaring Laughter Create a free den

How the planner works

Youth protection is built in: Scouts have no accounts, check-in is done by a parent from a public link, and nothing DenBuddy does writes back to Scoutbook.

How youth data is handled

Questions about Roaring Laughter

How many requirements does Roaring Laughter have?

5. Each one is a single thing the Scout does. Check the current wording in the handbook or Scoutbook Plus before you sign anything off.

Is Roaring Laughter required for Bear?

No. Roaring Laughter is a Bear elective. A Scout needs the six required Bear adventures plus at least two electives, and this one can be part of those two.

How long does Roaring Laughter take?

The plan on this page runs 60 minutes and covers 5 of the 5 requirements. Most dens spend two meetings on an adventure, because somebody is always absent for the first one.

Can a Scout finish part of Roaring Laughter at home?

Any of it can be. Nothing in Roaring Laughter is marked as family-only work, so a Scout who misses the meeting can finish with a parent and you record it when the family tells you.

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Plan the meeting your den actually needs

Import your den from Scoutbook Plus, see who still needs what, and build the agenda from the gaps. One den is free, forever, and your Scoutbook records are never touched.

Free for one den. No credit card. Works with Scoutbook Plus.

Roaring Laughter is a Scouting America adventure and the requirement text is theirs. The wording here is paraphrased for planning and may be behind the current handbook year, so use the official Bear adventure page or Scoutbook Plus as the source of truth. The meeting plan is DenBuddy's own. DenBuddy is an independent tool and is not affiliated with or endorsed by Scouting America. Cub Scouts, Scoutbook and adventure names are trademarks of their respective owners.