0:00 · 10 min
Gathering: what would you do
Give the Scouts who arrive first something to do, so the meeting starts the moment they walk in.
- Write three short what-would-you-do situations on index cards and lay them face down.
- Arriving Scouts turn one over with a partner and agree on a first move.
- Hold the answers until the activity block, then let those pairs go first.
0:10 · 5 min
Opening
Flag ceremony, Scout Oath and Scout Law. The same five minutes every week, run by the Scouts.
- The denner calls the den to order and leads the flag ceremony.
- Say the Scout Oath and the Scout Law together. New Scouts read from a card and nobody makes anything of it.
- One sentence on tonight's adventure, Yo-Yo (Bear), and the one thing everybody will get done.
0:15 · 5 min
Talk time
Den business while everyone is still sitting down, and a look at what is coming.
- The two dates parents need: the next den meeting and the next pack event.
- Ask who already did part of Yo-Yo (Bear) at home, and write the names down so it gets recorded.
- Take one question from the den. Answer it or say when you will.
0:20 · 9 min
Activity 1: Learn the safety rules of using
Close requirements 1 and 2 of Yo-Yo (Bear).
- Read the requirement to the den in plain words: "Learn the safety rules of using a yo-yo and follow them at all times".
- Work it in pairs or small groups for most of the block while you move between them.
- Bring the den back together and have each Scout tell you what they did.
- Mark requirement 1 off as each Scout finishes rather than trying to remember afterwards.
- Then requirement 2: put the den in pairs and have every Scout show you "Using a real yo-yo string, a regular string, or a piece of yarn, show how to find the proper yo-yo string length for you" once, in their own way.
Requirement 1
Requirement 2
0:29 · 9 min
Activity 2: Explain why it is important to have
Close requirements 3 and 4 of Yo-Yo (Bear).
- Put the answers where the den can find them: three stations, a set of cards, or a chart for "Explain why it is important to have the correct string length and to be in the right location before throwing a yo-yo".
- Give the den five minutes in pairs to work it out, then bring the answers together on one sheet.
- Go round the circle so every Scout says one answer out loud in their own words.
- Then requirement 4: set the materials out on a second table and let them build "Demonstrate how to properly string a yo-yo and how to create a slip knot" while you move between the two.
Requirement 3
Requirement 4
0:38 · 9 min
Activity 3: In an area where there are no
Close requirements 5 and 6 of Yo-Yo (Bear).
- Put the answers where the den can find them: three stations, a set of cards, or a chart for "In an area where there are no hazards or other people, conduct the pendulum experiment with a yo-yo".
- Give the den five minutes in pairs to work it out, then bring the answers together on one sheet.
- Go round the circle so every Scout says one answer out loud in their own words.
- Then requirement 6: put the den in pairs and have every Scout show you "Show that you can properly wind a yo-yo" once, in their own way.
Requirement 5
Requirement 6
0:47 · 8 min
Activity 4: Demonstrate the gravity pull trick with a yo-yo
Close requirement 7 of Yo-Yo (Bear): Demonstrate the gravity pull trick with a yo-yo.
- Do it once yourself at normal speed, then once slowly while you narrate every step.
- Put the den in pairs so each Scout practices "Demonstrate the gravity pull trick with a yo-yo" while their partner watches for the one thing that matters.
- Go round the circle and have every Scout show you once, in their own way.
- Mark it off as each Scout finishes rather than trying to remember at the end.
Requirement 7
0:55 · 5 min
Closing
End on time, and make sure every Scout leaves knowing what they finished.
- Cubmaster's minute: one short thought tied to what the den just did. Sixty seconds, no lecture.
- Read back what got finished tonight, requirement by requirement, so the Scouts hear their own progress.
- Send the den off with the den yell, and catch the parents who need to hear something at pickup.
What to bring
- Tonight's requirement list, printed, with a box to tick per Scout
- A clipboard and pen for sign-offs as they happen
- Two six-foot lengths of rope per Scout
Plan this meeting for your own den
This plan does not know your Scouts. DenBuddy does: import your den from Scoutbook
Plus and the planner starts from the requirements each Scout is actually missing,
keeps the block times, and turns the agenda into the record sheet afterwards.
Plan Yo-Yo (Bear)
Create a free den
Youth protection is built in: Scouts have no accounts, check-in is done by a parent
from a public link, and nothing DenBuddy does writes back to Scoutbook.