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Tiger Elective adventure 1st grade

Tech all Around requirements (Tiger)

Tech all Around is a Tiger elective adventure with 4 requirements. Below is what each one asks in plain language, and a sixty minute den meeting plan that works through them: a gathering activity, the opening, the activity blocks, and what to say in the closing.

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Tech all Around requirements

Paraphrased for planning. Read the current wording in the handbook or Scoutbook Plus before you sign anything off.

  1. Handbook requirement 1

    Discover technology around your home, meeting place, or neighborhood.

  2. Handbook requirement 2

    Discover ways that digital technology can make life easier.

  3. Handbook requirement 3

    Identify an item of digital technology you use at home. Demonstrate to your adult partner how you use it safely.

  4. Handbook requirement 4

    With your parent or legal guardian, set up a policy for digital devices.

Check out this resource page to get the most out of this adventure!

Ready to run

A 60 minute den meeting for Tech all Around

Five kinds of block in the order that works: something to do on arrival, the opening, den business, the adventure work split into chunks a Cub Scout can hold attention through, and a closing that names what got finished.

0:00 · 10 min

Gathering: tallest tower

Give the Scouts who arrive first something to do, so the meeting starts the moment they walk in.

  • Put scrap cardboard, painter's tape and two pairs of safety scissors on the gathering table.
  • The task on the card: build the tallest thing that stands on its own before the opening.
  • Scouts join whichever table has room, so nobody waits alone for the meeting to start.

0:10 · 5 min

Opening

Flag ceremony, Scout Oath and Scout Law. The same five minutes every week, run by the Scouts.

  • The denner calls the den to order and leads the flag ceremony.
  • Say the Scout Oath and the Scout Law together. New Scouts read from a card and nobody makes anything of it.
  • One sentence on tonight's adventure, Tech all Around, and the one thing everybody will get done.

0:15 · 5 min

Talk time

Den business while everyone is still sitting down, and a look at what is coming.

  • The two dates parents need: the next den meeting and the next pack event.
  • Ask who already did part of Tech all Around at home, and write the names down so it gets recorded.
  • Take one question from the den. Answer it or say when you will.

0:20 · 18 min

Activity 1: Discover technology around your home

Close requirements 1 and 2 of Tech all Around.

  • Put the answers where the den can find them: three stations, a set of cards, or a chart for "Discover technology around your home, meeting place, or neighborhood".
  • Give the den five minutes in pairs to work it out, then bring the answers together on one sheet.
  • Go round the circle so every Scout says one answer out loud in their own words.
  • Then requirement 2: set the materials out on a second table and let them build "Discover ways that digital technology can make life easier" while you move between the two.

Requirement 1 Requirement 2

0:38 · 17 min

Activity 2: Identify an item of digital technology

Close requirements 3 and 4 of Tech all Around.

  • Do it once yourself at normal speed, then once slowly while you narrate every step.
  • Put the den in pairs so each Scout practices "Identify an item of digital technology you use at home" while their partner watches for the one thing that matters.
  • Go round the circle and have every Scout show you once, in their own way.
  • Mark it off as each Scout finishes rather than trying to remember at the end.
  • Then requirement 4: read "With your parent or legal guardian, set up a policy for digital devices" out loud, work it in pairs, and mark it off as each Scout finishes.

Requirement 3 Requirement 4

0:55 · 5 min

Closing

End on time, and make sure every Scout leaves knowing what they finished.

  • Cubmaster's minute: one short thought tied to what the den just did. Sixty seconds, no lecture.
  • Read back what got finished tonight, requirement by requirement, so the Scouts hear their own progress.
  • Send the den off with the den yell, and catch the parents who need to hear something at pickup.

What to bring

  • Tonight's requirement list, printed, with a box to tick per Scout
  • A clipboard and pen for sign-offs as they happen
  • Cardboard, painter's tape and safety scissors
  • One laptop or tablet, and a printed copy of the pack's device rules

Worked out from the requirement text. Swap anything you already have in the den box.

Plan this meeting for your own den

This plan does not know your Scouts. DenBuddy does: import your den from Scoutbook Plus and the planner starts from the requirements each Scout is actually missing, keeps the block times, and turns the agenda into the record sheet afterwards.

Plan Tech all Around Create a free den

How the planner works

Youth protection is built in: Scouts have no accounts, check-in is done by a parent from a public link, and nothing DenBuddy does writes back to Scoutbook.

How youth data is handled

Questions about Tech all Around

How many requirements does Tech all Around have?

4. Each one is a single thing the Scout does. Check the current wording in the handbook or Scoutbook Plus before you sign anything off.

Is Tech all Around required for Tiger?

No. Tech all Around is a Tiger elective. A Scout needs the six required Tiger adventures plus at least two electives, and this one can be part of those two.

How long does Tech all Around take?

The plan on this page runs 60 minutes and covers 4 of the 4 requirements. Most dens spend two meetings on an adventure, because somebody is always absent for the first one.

Can a Scout finish part of Tech all Around at home?

Any of it can be. Nothing in Tech all Around is marked as family-only work, so a Scout who misses the meeting can finish with a parent and you record it when the family tells you.

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Plan the meeting your den actually needs

Import your den from Scoutbook Plus, see who still needs what, and build the agenda from the gaps. One den is free, forever, and your Scoutbook records are never touched.

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Tech all Around is a Scouting America adventure and the requirement text is theirs. The wording here is paraphrased for planning and may be behind the current handbook year, so use the official Tiger adventure page or Scoutbook Plus as the source of truth. The meeting plan is DenBuddy's own. DenBuddy is an independent tool and is not affiliated with or endorsed by Scouting America. Cub Scouts, Scoutbook and adventure names are trademarks of their respective owners.