Skip to content
DenBuddy

Wolf Elective adventure 2nd grade

Air of the Wolf requirements (Wolf)

Air of the Wolf is a Wolf elective adventure with 2 requirements. Below is what each one asks in plain language, and a sixty minute den meeting plan that works through them: a gathering activity, the opening, the activity blocks, and what to say in the closing.

Free for one den. DenBuddy reads your den from Scoutbook Plus, and writes back only when you press Send.

Air of the Wolf requirements

Paraphrased for planning. Read the current wording in the handbook or Scoutbook Plus before you sign anything off.

  1. Handbook requirement 1

    Conduct two of the following investigations to see how air affects different objects:

    • 1a Make a paper airplane and fly it five times. Try to make it fly farther by altering its shape. Fly it at least five more times to see if your changes were effective.
    • 1b Make a balloon-powered sled or a balloon powered boat. Test your sled or boat with larger and smaller balloons.
    • 1c Bounce a basketball that doesn't have enough air in it. Then bounce it when it has the right amount of air in it. Do each one 10 times. Describe how the ball bounces differently when the amount of air changes.
    • 1d Roll a tire or ball that doesn't have enough air in it, and then roll it again with the right amount of air. Describe differences in how they move.
  2. Handbook requirement 2

    Complete two of the following:

    • 2a With other members of your den, go outside and record the sounds you hear. Identify which of these sounds is the result of moving air.
    • 2b Create a musical wind instrument, and play it as part of a den band.
    • 2c With an adult, conduct an investigation on how speed can affect sound.
    • 2d Make a kite using household materials. With your den or family, explain the rules for safely flying kites. Fly your kite.
    • 2e With your family, den, or pack, participate in a kite derby, space derby, or rain gutter regatta. Explain how air helps the vehicle move.

Ready to run

A 60 minute den meeting for Air of the Wolf

Five kinds of block in the order that works: something to do on arrival, the opening, den business, the adventure work split into chunks a Cub Scout can hold attention through, and a closing that names what got finished.

0:00 · 10 min

Gathering: tallest tower

Give the Scouts who arrive first something to do, so the meeting starts the moment they walk in.

  • Put scrap cardboard, painter's tape and two pairs of safety scissors on the gathering table.
  • The task on the card: build the tallest thing that stands on its own before the opening.
  • Scouts join whichever table has room, so nobody waits alone for the meeting to start.

0:10 · 5 min

Opening

Flag ceremony, Scout Oath and Scout Law. The same five minutes every week, run by the Scouts.

  • The denner calls the den to order and leads the flag ceremony.
  • Say the Scout Oath and the Scout Law together. New Scouts read from a card and nobody makes anything of it.
  • One sentence on tonight's adventure, Air of the Wolf, and the one thing everybody will get done.

0:15 · 5 min

Talk time

Den business while everyone is still sitting down, and a look at what is coming.

  • The two dates parents need: the next den meeting and the next pack event.
  • Ask who already did part of Air of the Wolf at home, and write the names down so it gets recorded.
  • Take one question from the den. Answer it or say when you will.

0:20 · 35 min

Activity 1: Conduct two of the following investigations

Close requirements 1 and 2 of Air of the Wolf.

  • Read the requirement to the den in plain words: "Conduct two of the following investigations to see how air affects different objects:".
  • Work it in pairs or small groups for most of the block while you move between them.
  • Bring the den back together and have each Scout tell you what they did.
  • Mark requirement 1 off as each Scout finishes rather than trying to remember afterwards.
  • Then requirement 2: read "Complete two of the following:" out loud, work it in pairs, and mark it off as each Scout finishes.

Requirement 1 Requirement 2

0:55 · 5 min

Closing

End on time, and make sure every Scout leaves knowing what they finished.

  • Cubmaster's minute: one short thought tied to what the den just did. Sixty seconds, no lecture.
  • Read back what got finished tonight, requirement by requirement, so the Scouts hear their own progress.
  • Send the den off with the den yell, and catch the parents who need to hear something at pickup.

What to bring

  • Tonight's requirement list, printed, with a box to tick per Scout
  • A clipboard and pen for sign-offs as they happen
  • Cardboard, painter's tape and safety scissors
  • A ball, four cones and a whistle
  • Towels, drinking water and a change of clothes
  • Printed song sheets for the den

Worked out from the requirement text. Swap anything you already have in the den box.

Plan this meeting for your own den

This plan does not know your Scouts. DenBuddy does: import your den from Scoutbook Plus and the planner starts from the requirements each Scout is actually missing, keeps the block times, and turns the agenda into the record sheet afterwards.

Plan Air of the Wolf Create a free den

How the planner works

Youth protection is built in: Scouts have no accounts, check-in is done by a parent from a public link, and nothing DenBuddy does writes back to Scoutbook.

How youth data is handled

Questions about Air of the Wolf

How many requirements does Air of the Wolf have?

2. Some of them have lettered options underneath, where the Scout picks one. Check the current wording in the handbook or Scoutbook Plus before you sign anything off.

Is Air of the Wolf required for Wolf?

No. Air of the Wolf is a Wolf elective. A Scout needs the six required Wolf adventures plus at least two electives, and this one can be part of those two.

How long does Air of the Wolf take?

The plan on this page runs 60 minutes and covers 2 of the 2 requirements. Most dens spend two meetings on an adventure, because somebody is always absent for the first one.

Can a Scout finish part of Air of the Wolf at home?

Any of it can be. Nothing in Air of the Wolf is marked as family-only work, so a Scout who misses the meeting can finish with a parent and you record it when the family tells you.

More Wolf adventures

Required 7 requirements

Bobcat (Wolf)

Requirements and a sixty minute den meeting plan.

Required 7 requirements

Council Fire

Requirements and a sixty minute den meeting plan.

Required 7 requirements

Paws on the Path

Requirements and a sixty minute den meeting plan.

Required 4 requirements

Safety in Numbers

Requirements and a sixty minute den meeting plan.

All Wolf adventures Every rank

Plan the meeting your den actually needs

Import your den from Scoutbook Plus, see who still needs what, and build the agenda from the gaps. One den is free, forever, and your Scoutbook records are never touched.

Free for one den. No credit card. Works with Scoutbook Plus.

Air of the Wolf is a Scouting America adventure and the requirement text is theirs. The wording here is paraphrased for planning and may be behind the current handbook year, so use the official Wolf adventure page or Scoutbook Plus as the source of truth. The meeting plan is DenBuddy's own. DenBuddy is an independent tool and is not affiliated with or endorsed by Scouting America. Cub Scouts, Scoutbook and adventure names are trademarks of their respective owners.