0:00 · 10 min
Gathering: keep it up
Give the Scouts who arrive first something to do, so the meeting starts the moment they walk in.
- Put a beach ball or a balloon in the middle of the room and start a den count.
- The den's job is to keep it off the floor and beat the count from last week.
- Stop it the moment the opening is ready, mid-count, so it stays fun and short.
0:10 · 5 min
Opening
Flag ceremony, Scout Oath and Scout Law. The same five minutes every week, run by the Scouts.
- The denner calls the den to order and leads the flag ceremony.
- Say the Scout Oath and the Scout Law together. New Scouts read from a card and nobody makes anything of it.
- One sentence on tonight's adventure, Cubs Who Care, and the one thing everybody will get done.
0:15 · 5 min
Talk time
Den business while everyone is still sitting down, and a look at what is coming.
- The two dates parents need: the next den meeting and the next pack event.
- Ask who already did part of Cubs Who Care at home, and write the names down so it gets recorded.
- Take one question from the den. Answer it or say when you will.
0:20 · 9 min
Activity 1: With other members of your den
Close requirements 1 and 2 of Cubs Who Care.
- Sit the den in a circle, or in small groups if you have more than eight Scouts.
- Read "With other members of your den, try using a wheelchair or crutches, and reflect on the process" out loud and give the den ten seconds of quiet before anyone answers.
- Take one answer from every Scout. Nobody gets skipped and nobody gets rushed.
- Write the den's answers on a flip chart so parents can read them at pickup.
- Then requirement 2: run it as a game, one practice round and one for real, to cover "Learn about a sport that has been adapted so that people in wheelchairs".
Requirement 1
Requirement 2
0:29 · 9 min
Activity 2: Learn about "invisible" disabilities
Close requirements 3 and 4 of Cubs Who Care.
- Put the answers where the den can find them: three stations, a set of cards, or a chart for "Learn about "invisible" disabilities".
- Give the den five minutes in pairs to work it out, then bring the answers together on one sheet.
- Go round the circle so every Scout says one answer out loud in their own words.
- Then requirement 4: read "With your den, try doing three of the following things while wearing gloves or mittens:" out loud, work it in pairs, and mark it off as each Scout finishes.
Requirement 3
Requirement 4
0:38 · 9 min
Activity 3: Paint a picture two different ways
Close requirements 5 and 6 of Cubs Who Care.
- Sit the den in a circle, or in small groups if you have more than eight Scouts.
- Read "Paint a picture two different ways: Paint it once the way you usually would…" out loud and give the den ten seconds of quiet before anyone answers.
- Take one answer from every Scout. Nobody gets skipped and nobody gets rushed.
- Write the den's answers on a flip chart so parents can read them at pickup.
- Then requirement 6: read "Use American Sign Language to communicate either a simple sentence or at least four points of the Scout Law" out loud, work it in pairs, and mark it off as each Scout finishes.
Requirement 5
Requirement 6
0:47 · 8 min
Activity 4: Learn about someone famous who has
Close requirements 7 and 8 of Cubs Who Care.
- Put the answers where the den can find them: three stations, a set of cards, or a chart for "Learn about someone famous who has or had a disability, and share that person's story with your den or family".
- Give the den five minutes in pairs to work it out, then bring the answers together on one sheet.
- Go round the circle so every Scout says one answer out loud in their own words.
- Then requirement 8: read "Attend an event where people with disabilities are participants or where accommodations for people with disabilities are made a part of the event" out loud, work it in pairs, and mark it off as each Scout finishes.
Requirement 7
Requirement 8
0:55 · 5 min
Closing
End on time, and make sure every Scout leaves knowing what they finished.
- Cubmaster's minute: one short thought tied to what the den just did. Sixty seconds, no lecture.
- Read back what got finished tonight, requirement by requirement, so the Scouts hear their own progress.
- Send the den off with the den yell, and catch the parents who need to hear something at pickup.
What to bring
- Tonight's requirement list, printed, with a box to tick per Scout
- A clipboard and pen for sign-offs as they happen
- Paper, markers and a few pencils
- Snack ingredients, napkins and hand sanitizer
- A ball, four cones and a whistle
- The den flag, a US flag on a stand, and Oath and Law cards for new Scouts
- The book or story printed out, one copy per pair
- Bikes and helmets, checked by an adult before the meeting starts
Plan this meeting for your own den
This plan does not know your Scouts. DenBuddy does: import your den from Scoutbook
Plus and the planner starts from the requirements each Scout is actually missing,
keeps the block times, and turns the agenda into the record sheet afterwards.
Plan Cubs Who Care
Create a free den
Youth protection is built in: Scouts have no accounts, check-in is done by a parent
from a public link, and nothing DenBuddy does writes back to Scoutbook.